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About Me

Hello! I'm Cola River, a VR experience artist from Hong Kong. I'm passionate about creating digital art and exploring all aspects of 3D. My dream is to use VR to transport people to a fantasy world where they can fully immerse themselves, and I'm currently working on realizing this vision.

My focus is primarily on Realtime Render, as I'm dedicated to crafting the most realistic and epic VR experiences possible. I strive to create visually immersive worlds that allow viewers to fully engage with the experience at hand.

  • Cola River Facebook
  • Life is Art
  • Cola River you tube channel
  • ArtStation | ColaRiver
  • LinkedIn
  • sketchfab
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Skills
  • 3D Visualization: Quickly present with white-box models in the 3D world.

  • 3D Original Art Creation: Designing from nothing to final product release for characters/environment/props/weapons.

  • 3D Scene Lighting: Skilled in using real-time lighting to create an immersive environment atmosphere and baking lighting for smooth gameplay.

  • 3D Rigging: Character and object rigging, facial rigging, creature rigging, and mechanical rigging.

  • 3D Animation Design: Proficient in producing script animations, character animations, and destruction animations.

  • 3D Game VFX Production

  • Game Asset Management: Classifying and uniformly naming assets for faster and smoother project production, facilitating communication.

  • Game Asset Optimization: Model optimization, LOD creation, scene optimization, material optimization, etc.

  • Outsourcing Management: Familiar with the 3D AAA Game Assets Production Pipeline, effectively managing outsourcing for timely production.

  • Game Trailer Production: Skilled in designing trailer storyboards and rendering visuals.

Tools

Maya, Unity, Unreal Engine, Adobe Aftereffect, Substance Painter, Substance Designer, Adobe Photoshop, Adobe Illustrator, Adobe Indesign, Adobe Premiere, Adobe Audition, Marvelous Designer, Houdini FX, Octane Render, Mental Ray

Works
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