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[Maya] Rigging tips

  • Writer: Cola River
    Cola River
  • Mar 23, 2022
  • 1 min read

Updated: Apr 3, 2022


Add a bone in after binding

Skeleton -> Insert Joint

Skin -> Edit Smooth Skin -> Add Influence.

lock the new influ weights at 0 so that it doesn't change your current weight maps.



Move bone after binding

Skin -> Move Skinned Joint


Delete bone after binding

set joints' weight to be 0 ,which you want to delete

Skeleton -> Remove joint





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