[Maya] Rigging tips
- Cola River
- Mar 23, 2022
- 1 min read
Updated: Apr 3, 2022
Add a bone in after binding
Skeleton -> Insert Joint
Skin -> Edit Smooth Skin -> Add Influence.
lock the new influ weights at 0 so that it doesn't change your current weight maps.

Move bone after binding
Skin -> Move Skinned Joint
Delete bone after binding
set joints' weight to be 0 ,which you want to delete
Skeleton -> Remove joint
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